Programming and animation
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3ds Max tips and tricks by Louis Marcoux
Posted on 24 August 2009 Neill No commentsLouis Marcoux on arrival from Siggraph shared some interesting moments about 3dsMax. Look, there about:
- CAT Rig, the use of char meshes with UV’s and textures as bone’s meshes
- Tips for working with new modeling tools
- Integration with MotionBuilder, workflow
- Depth of field for the camera in the a viewport (“This feature us not officially supported by Autodesk but you can enable it at your own risks”)
All these points are well covered in the form of video material, I hope will be useful.
See here.
3ds Max CAT, Character, RIG, Tips, Tutorials

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