Programming and animation
Programming and animation ideas, articles, tutors, scripts, plugins in the 3d-
How to: Change the width for the first column in the table
Posted on 10 August 2009 Neill No commentsOnce questioned, how to change the width for the first column in the table component of the FBSpread class. It appears that it’s need to identify by the column index -1, like this:
<spread>.GetColumn(-1).Width = <value>
MotionBuilder, Programming OpenReality, Python, SDK, Tips -
Renamer tool
Posted on 29 July 2009 Neill 3 commentsPython tool for advance renaming objects in MotionBuilder. Script is developed under UIBuilder 0.6.5.
MotionBuilder Python, Tool -
Python. String operations
Posted on 29 July 2009 Neill No comments
Quite often I have contact with the objects through their names, and accordingly I perform various operations with a text variable. Now I show several important things about strings in Python.
MotionBuilder, Programming Python, Script, string -
UI Builder 0.6
Posted on 26 July 2009 Neill No commentsI have updated UI Builder Tool for MotionBuilder 2009. Now It’s better and more stable!
MotionBuilder Plugin, Python, Tool, UI -
Python. Matrix operations
Posted on 21 July 2009 Neill No comments
Continues the theme for the collection of useful mathematical functions for Python/C++ developers
The theme begins here - http://neill3d.com/math-library-for-developers
MotionBuilder, Programming Math, Matrix, Python, Source -
UIBuilder 0.5 Released
Posted on 16 July 2009 Neill No commentsThe new version of the editor is now available. There are two new components, changes have also occurred in exports to the C + + format for OpenReality.
MotionBuilder Plugin, Python, Tool -
UI Builder 0.4b released!
Posted on 10 July 2009 Neill No comments
MotionBuilder Plugin, Python, Tool
Tool for easier building UI in MoBu. This version purpose for Python users first of all. It has possibility to build tool with regions, visual components and events inside the UI Builder! -
Python. Writing to text file
Posted on 9 July 2009 Neill No commentsRecord some information to the file could be very usefull. For example, in order to debug or output statistics.
MotionBuilder Python, Script, Tutorials -
UI Builder 0.3b WIP
Posted on 4 July 2009 Neill No comments
MotionBuilder Plugin, Python, Tool
Preparing a new version of the UI editor. -
How to… Extract actor pivots
Posted on 13 May 2009 Neill No commentsThe script should be run with the selected geometry of the actor (who does not know to do that, press Spacebar + Right mouse button on the actor Hips geometry model). The output will be a set of cubes with the name and position of the relevant part of the actor.
MotionBuilder Actor, MoCap, Python, Script






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