Programming and animation
Programming and animation ideas, articles, tutors, scripts, plugins in the 3d-
MotionBuilder UI, centered region
Posted on 3 June 2010 Neill No commentsTip, on how to centered a region. Not so long time ago I thought about this question and wish to share.
MotionBuilder OpenReality, Python, Tips, UI
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MoBu Menu manager
Posted on 17 March 2010 Neill No commentsThe plug-in is designed to rename and customize Open Reality main menu. Supplement the menu item you can call Python scripts.
MotionBuilder Plugin, Python -
Free 2-day MotionBuilder SDK Training in San Francisco
Posted on 1 February 2010 Neill No commentsThe Autodesk Developer Network is offering a free 2-day MotionBuilder SDK training at Games Developer Conference (GDC) in San Francisco on March 9 and 10, 2010. This is a rare opportunity to work in a small class room environment with very knowledgeable instructors on the Media & Entertainment product of your choosing. The unique opportunity allows you to dive into the inner workings of the software, and come out with a strong fundamental knowledge of their architecture to see and understand how you can utilize and benefit from the API’s/SDK’s of these powerful software’s. For more details, go to the following links:
MotionBuilder SDK Training Description and Agenda
Register here for MotionBuilder SDK
MotionBuilder 2010, ADN, Events, GDC, OpenReality, Python, SDK -
Markers renamer script by the UIBuilder
Posted on 23 January 2010 Neill No commentsUtility to rename a set of markers. Was used in the production for the standardization of naming a set of markers of diverse sources mocap data. In particular, if the animation shot with the same person, it is not necessary for each of them to do different MoBu Actor, it is enough to observe the unity of naming markers and can be combined animation with the scene had once trained actor.
MotionBuilder MoCap, Python, Tool, UI -
MoBu script: Pose shots
Posted on 17 December 2009 Neill 2 commentsAnother small but useful utility for five minutes using the UI Builder. The point is to create every N frames pose for a character.
MotionBuilder Python, Script, Tool, UI -
AREA: Exposing functions to the Python
Posted on 8 October 2009 Neill No commentsThe portal Autodesk AREA branch will be interesting to discuss how to export a C ++ function for a MoBu python.
User Petr Man offers a good solution to this, so that anyone having this kind of need to necessarily look at
MotionBuilder, Programming C++, overview, Python, Tips -
UIBuilder source code is now avaliable!
Posted on 11 September 2009 Neill No commentsA high loading state of the last few days led me to believe that a useful tool would be good to lay eyes on the public with the source code freely available.
MotionBuilder, Programming C++, OpenReality, Plugin, Python, Source, Tool, UI
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MoBu Snippets: Parent\Child constraint
Posted on 16 August 2009 Neill 21 commentsMotionBuilder, Programming OpenReality, Python, SDK, Snippets, Tips1
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21// Create Parent/Child constraint
FBConstraintManager lConstraintManager;
HFBConstraint lConstraint = NULL;
int i, c = lConstraintManager.TypeGetCount();
for( i = 0; i < c; i++ )
{
if( strstr(lConstraintManager.TypeGetName(i), "Parent/Child") )
{
lConstraint = lConstraintManager.TypeCreateConstraint(i);
break;
}
}
if (lConstraint){
lConstraint->ReferenceAdd( 0, lChildModel ); // here you put your constrained model
lConstraint->ReferenceAdd( 1, lParentModel ); // here you put your source model
// Activate constraint
lConstraint->Active = true;
} -
How to: Change the width for the first column in the table
Posted on 10 August 2009 Neill No commentsOnce questioned, how to change the width for the first column in the table component of the FBSpread class. It appears that it’s need to identify by the column index -1, like this:
<spread>.GetColumn(-1).Width = <value>
MotionBuilder, Programming OpenReality, Python, SDK, Tips -
Renamer tool
Posted on 29 July 2009 Neill 3 commentsPython tool for advance renaming objects in MotionBuilder. Script is developed under UIBuilder 0.6.5.
MotionBuilder Python, Tool








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