Programming and animation
Programming and animation ideas, articles, tutors, scripts, plugins in the 3d-
A little about Optitrack SDK and TrackIR
Posted on 24 April 2010 Neill No commentsIn this post I’ll tell you a little about the experience of working with Optitrack SDK and connecting the TrackIR.
Programming device, Optitrack, SDK, Tips, TrackIR -
MoBu device plugin for TrackingTools has updated
Posted on 5 April 2010 Neill No commentsI have updated MotionBuilder’s device plugin for streaming data from the Tracking Tools. If anyone wants to try it, just write to me – mocap<at>neill3d<point>com
MotionBuilder device, Optitrack, Plugin -
Capturing Facial Animation in Tracking Tools
Posted on 29 September 2009 Neill No commentsThis post is intended for all users of the Tracking Tools. If you desire to capture a facial animation and you captured it, then you may be surprised a large scale markers, permanent jittering and other adverse effects, all of which reduce the quality of capturing in the literal sense to zero.
Miscellaneous Animation, Facial, MoCap, Optitrack, Tips, TT -
MoCap for entertainment
Posted on 6 June 2009 Neill No commentsI had an idea to experiment with MoCap equipment and make simple game for entertainment. Indeed, opportunities may be obtained from the same device as a Nintendo Wii console. I have built a game-like range of those that were at the Dendy console, coming complete with a pistol. The challenge to shoot a mouse in the monitor on a red square (the enemies) and do not shoot on the green (the hostages). For this game it was enough a three cameras and two rigid bodies(the gun and monitor).
Miscellaneous Games, MoCap, OpenGL, Optitrack -
MotionBuilder device “Optitrack Tracking Tools” plugin UPDATED
Posted on 26 February 2009 Neill 3 commentsHi,
I have updated device plugin. In this version I fix some bug with rigid bodies markers position, and some minor bugs.
MotionBuilder, Programming device, MoCap, Optitrack, Plugin
Also I have recompiled it without connection to MS c++ distribution pack. It’s now bigger in size, but You don’t need to have disribution pack installed on your system. -
MoBu device plugin for Optitrack Rigid body tool
Posted on 20 January 2009 Neill 1 commentI’ve made up beta version for transfering MoCap data from Optitrack Rigid body tool to MB scene in real time.
At the moment the plug-in works with rigit body only and transfer its markers’ position as optical markers in MoBu scene.In case anyone is interested in this plug-in, I can send beta version.
MotionBuilder device, MoCap, Optitrack, Plugin, Rigid body





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