Programming and animation
Programming and animation ideas, articles, tutors, scripts, plugins in the 3d-
nCloth tips
Posted on 9 June 2010 Neill No commentsA few notes on working with nCloth simulation in Maya.
Maya Dynamics, nCloth, Tips -
Spring box tutorial
Posted on 13 October 2009 Neill 3 commentsI have prepared a small video tutorial on the use of plug-in of the spring simulation.
Plugin is here (with the source code):
http://neill3d.com/spring-box-constraint
MotionBuilder Animation, Dynamics, Tutorials -
Car tuning in motion
Posted on 8 October 2009 Neill 2 commentsProject 3d car tuning in motion. The dynamics of the car is built on the basis of physical engine Newton 2.09
Programming Car, Dynamics, Newton, tuning -
Maya hair. Cache import
Posted on 8 May 2009 Neill No commentsSurprisingly noticed that among the functions to work with Hair Cache in Maya there is’t any command to use available disk cache. For example, I calculated the dynamics in a separate scene and then I wanted to throw it in the root scene. On the revenue came MEL script…
Maya Dynamics, Hair, MEL, Script -
Newton dynamics in MoBu
Posted on 2 May 2009 Neill No commentsEven before being born Mobu 2009 with built-in dynamics, I practiced in the creation of such constraints, but with the use of physical engine Newton. Of course this was nothing but the tests for fun, but would like nonetheless to share with you some results.
MotionBuilder Animation, Dynamics, Newton, Plugin, Tool -
Spring box constraint with source code
Posted on 30 March 2009 Neill 4 commentsSpring box constraint for MotionBuilder
Value parameters
Stiff – stiffness of the springs (the higher the value, the more rigid) Hardness is the reaction and the effect of the spring from which she draws a point in the original position.
Damp – the size of fading fluctuations spring (the more, the less hesitation commit spring) The essence of this parameter under a big question, in practice, it gives some the wrong result, so sometimes fading fluctuations can be regarded as a constant value of 0.10 for example
Length – the length of the spring (should be set to 0) A value of zero reference position is the point of going, otherwise the spring will be busy trying to position a specified distance from moving
Mass – the mass. The more weight the more difficult it is to move the spring with a space or vice versa to return it to its original position.
Friction – force of resistance that allows “stifle” the dynamics of the spring and return it to its original position. The higher the number the less the effect of spring ”
Pos – input position
Result – output positionDownload
MotionBuilder 2010 32bit - boxSpring2010_32
MotionBuilder 2009 32bit – boxSpring
MotionBuilder Animation, Dynamics, Math, Plugin
boxspring source code for VisualStudio 2008

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