Programming and animation
Programming and animation ideas, articles, tutors, scripts, plugins in the 3d-
Happy New Year!
Posted on 31 December 2009 Neill No commentsI would like to bring some results, especially since the blog turned one year recently.Quite a lot of different kinds of material were put up on the blog, in particular the whole project has turned editor user interface, which was exhibited with the source code on Google Code. The most significant events of course were associated with the opening of the animation studio and the completion of the first version of online 3D engine for games and multimedia.Posted by ballot:1) Voting “Which version of Moby you use”2010 – 13 votes2009 – 9 votes7.5 – 7 votes6,7 – 1 voteThe odds turned in the direction of the latest version of Moby, ie happens quite quickly implement updates from Autodesk.2) Translation of article Toole programming. Over 10 votes and 1 against. While it Malova, trying to get an interpreter free of charge to the service quality translation. So we will wait for the next year.Well farewell speech. I wish you success and of course, that what you are doing it on his heart and brought a return and self-realization. Well being and prosperity in the new year!P.S. if you have any comments and suggestions for blog for the next year, write!I would like to bring some results, especially since the blog turned one year recently.
Quite a lot of different kinds of material were put up on the blog, in particular the whole project has turned editor user interface, which was exhibited with the source code on Google Code. The most significant events of course were associated with the opening of the animation studio and the completion of the first version of online 3D engine for games and multimedia.
Posted Votes:
1) Voting “Which version of Mobu you use”
2010 – 13 votes
2009 – 9 votes
7.5 – 7 votes
6,7 – 1 vote
The odds turned in the direction of the latest version of Mobu, ie happens quite quickly implement updates from Autodesk.
2) Translation of article Tool programming. Over 10 votes and 1 against. While it low value, trying to get an interpreter free of charge to the service of the quality translation. So we will wait for the next year.
Well farewell speech. I wish you success and of course, that what you are doing it on your heart and brought a return and self-realization. Well being and prosperity in the new year!
P.S. if you have any comments and suggestions for blog for the next year, you are welcome!
Think about 2009, overview -
Online Car tuning demo.
Posted on 16 July 2009 Neill No commentsTech page is now moved here
All rights for the design and models belong to “DDD Interior”.
Programming 2009, ActiveX, Car, Online, OpenGL, tuning -
MotionBuilder 2009. Overview
Posted on 26 December 2008 Neill No commentsIt’s been long time since significant update appeared in the outstanding program; the developer stuff’s reorganisation dragged out. Nevertheless, you can try out MoBu for free now. 30-Day trial is now available for downloading with a complete set of samples.You can dounload MoBu hereHaving looked through the new version of the product I was quite satisfied with it. Frankly speaking, I expected something more, especialy as for working with MoCap.Anyway i’ve payed attention to the following:actor_face – the set of markers for reading from a face has been supplemented. Its presence in the program is obviously great, on the one hand, but it isn’t enough though to meet up-to-date requirement to a face animation, on the other hand.char_face – there are quite interesting scenes in the samples including rigs that work in real time. For example, a character watches mouse’s movings, breathes and even talks when pressing “play” (the character can also be made talk using microphone)Voice Reality 3.5 – good news: an engine for phoneme recognizing has been updated.HIK intergration (constraint) – In my opinion, that’s clever move. Now your own compiled constrait can be used as a skeleton solver.Unfortunately, only those, who buy HumanIK middleware will have the oportunity to use this plug-in.Python- Here is major alteration. Integration with the environment has been improved. What I especially liked is that user interface functionality has appeared. If only there was some sort of an editor for handy and fast building of elements of the user interface.Dynamics - a solver for rigid body and for reg- doll has appeared. This might be useful thing, but I haven’t had enough time to test it yet, but I have to say that the video demonstration seemed to me somehow drily and lifeless…MotionBuilder 2009, overview, Python, Release



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