Programming and animation
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How to: draw scene with camera background in a FBView
Posted on 12 August 2009 Neill No commentsThis is the forum question from Autodesk Area, so I will add it to the tips for OpenReality SDK:
You can operate with camera background by using property BackGroundColor.
So to get color at current frame:
FBColor color = lCamera.BackGroundColor;
Now we have to set clear color using OpenGL command:glClearColor( color[0], color[1], color[2], color[3] );
MotionBuilder, Programming C++, OpenGL, OpenReality, SDK, TipsLeave a Reply
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