This record radiates goodness)) I’ve uploaded on GitHub the 18 projects (15 of which are plug-ins and 3 small examples). So welcome to the MoBu repository!
Here is a list of projects:
* box_poseReader * box_rayIntersect * box_spring * constraint_driven - animate properties which are non-animatable by default * constraint_NewtonPhysics - old physics constraint based on Newton physics engine * filter_extrapolate * impexp_csm - character studio marker format support * impexp_csv - optitrack text format support * manager_AutoSave - plugin for 2009 MoBu. There are three features: 1) Auto save animation of current character to a specified folder 2) Adding a submenu to the MoBu main menu using win api hook 3) Key shortcuts for the FCurves window (changing keyframe tangents) * manip_HUDext - extend funtionality of a HUD view elements * manip_skelet - move bone pivot with affecting the heirarchy * misc_VolumeCalculator - calculate your optical active zone in the virtual room * tool_graphView_sample - simple own implementation of a graph view visual component based on FBView class * tool_Hand - controls for easier fingers selection and some parametric functionality for hand animation * tool_renderAdvance - tool to render up to 4 views in a frame * tool_SplitStyle - example of making a splitter control between two UI regions * tool_UIBuilder - tool for faster making a UI for c++ and python * tool_windowsmenu_sample - sample for MoBU under 2011. using winApi for making a context menu