A script to fit a mesh to another one. I wrote it when I have used MudBox for sculpting face morphemes. There is one small detail in FaceRobot sclupt: unload the mesh in mudbox, sculpt it and throw no way
FaceRobot was created rig for my head model without any jaw control elements. The reason of that behavoir was that the name of the upper-teeth model was JawUpper, which apparently interfered with FR to create controls for the Jaw.