renderEachObject

Overview

3dsMax very often involved in the process of the production of different parts, objects. If they have accumulated a huge amount for the game and you want to get an image of each of the items separately. For such tasks, I wrote a small macro script that allows you to render each of selected objects separately into the jpeg image in the specified directory. However, you can specify the camera view, if any, is needed for the object.The name of the camera should be in the form – camera. <Object name>

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Script – RenderEachObject

3dsMax script – render each object separately
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2 thoughts on “3dsMax script – render each object separately

  • Monday November 6th, 2017 at 08:23 AM
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    thank you

  • Thursday January 31st, 2019 at 06:52 PM
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    Полезный скрипт. Жалко что есть ограничение 1000х1000 пикселей.

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