I have updated driven property constraint and spring box constraint.
Selling optical motion capture equipment. 14 cameras: 12 cameras Flex V100 R1 and 2 – Flex V100 R2.
I have opened a new page with tips and tricks in MoBu. At the stage of completion. You can see it through the website menu or by link.
Unlike 3dsMax, in Maya native skin binding functionality is still inconvenient for the following reasons: in Maya it’s still not possible to preserve and restore the predictable weights. But there are some greate plugins to solve this task, like ngSkinTools