It took 6 months of hard work to prepare the 3d performance “Jehanne D’Arc” for the town of Vaucouleurs in France.In fine, the premiere took place on the 6th of July. It was a feather in our team’s cap! The
This post is about the buggy surface self-shadowing with the model of the head with the eyes open as a starting point for the animation.
Light shafts start to penetrate objects. This can be solved by restarting the editor. Shift + N – deselect For Matinee camera it is better to import it with the density of the trajectories of at least 50-60 frames per
some tips on the usage of APEX in the UDK APEX 1.1 is only supported starting with the March 2012 version of the UDK *. apx of a selected mesh from the Maya\Max is exporting clothing properties and collision bodies.